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Native, Flutter or React Native: choosing how to build your mobile app

A plain-language comparison of the three main ways to build an app, and how to decide based on your budget, timeline and the features you need.

Illustration for: Native, Flutter or React Native: choosing how to build your mobile app

“Should we build native or cross-platform?” is one of the first questions every app project faces. The honest answer depends less on technology fashion and more on your product.

The three options

  • Native (Swift for iOS, Kotlin for Android): two codebases, the best performance and full access to every device feature.
  • Flutter: one codebase, its own rendering engine, very consistent design on both platforms.
  • React Native: one codebase in JavaScript, uses native components, easy to share logic with a React website.

When cross-platform is the right call

For most business apps (ordering, booking, learning, dashboards and customer portals) a cross-platform framework is the sensible choice. You build and test once, ship to both stores together and keep one team on one codebase. For an EdTech app like an exam-prep platform, this is how you get to Android and iOS without doubling the budget.

When native earns its cost

  • Heavy use of the camera, Bluetooth, AR or background processing.
  • Games or apps with complex animations running at high frame rates.
  • Products where you already have separate iOS and Android teams.

Questions to ask before deciding

  1. Which features must work offline?
  2. Do you also need a website that shares the same logic?
  3. How often will you release updates?
  4. Who will maintain the app after launch?

Answer those four honestly and the choice usually makes itself. If it does not, a short discovery session with a prototype of the riskiest feature will.